BlackBox
Rules
Find the position of the reflectors which bind or absorb the laser-beams that you throw from the side of this blackbox. If a beam reaches a reflector, it is Absorbed. A beam thrown from 2 and which pass nearby a reflector (30,3) will be deviated and Transmitted towards 31. A beam is Reflected (sent back in the direction it comes from) if it is sent from 2 as a reflector is in a nearby cell (32,1) or (32,3), or if it meets two reflectors aside its way (30,1) and (30,3). To know where each beam will finally output (A,Tx or R), click in the 32 numbered cells on the sides of the box. Use the clickable colors in the grid to mark its cells. The aim is to find out the (X,Y) position of each reflectors in the box with the fewest clicks on the yellow side cells. You can choose the number of reflectors to increase the difficulty level:
       

32
A
31
R
30
A
29
A
28
T13
27
T5
26
A
25
T20
1
A
24
A
2
R
23
T6
3
T22
22
T3
4
T21
21
T4
5
T27
20
T25
6
T23
19
A
7
A
18
T16
8
T10
17
T12
9
A
10
T8
11
A
12
T17
13
T28
14
A
15
A
16
T18
 [Menu]
Last Update
26/07/2020
35166 visitors
850589 robots
since 01/01/2003
Page generated
in 0.48 second
💗 2003-2020 by S. MARLIERE. Copying is an act of love. Love is not subject to law. Please copy and share.