BlackBox
Rules
Find the position of the reflectors which bind or absorb the laser-beams that you throw from the side of this blackbox. If a beam reaches a reflector, it is Absorbed. A beam thrown from 2 and which pass nearby a reflector (30,3) will be deviated and Transmitted towards 31. A beam is Reflected (sent back in the direction it comes from) if it is sent from 2 as a reflector is in a nearby cell (32,1) or (32,3), or if it meets two reflectors aside its way (30,1) and (30,3). To know where each beam will finally output (A,Tx or R), click in the 32 numbered cells on the sides of the box. Use the clickable colors in the grid to mark its cells. The aim is to find out the (X,Y) position of each reflectors in the box with the fewest clicks on the yellow side cells. You can choose the number of reflectors to increase the difficulty level:
       

32
T9
31
T10
30
T1
29
A
28
T24
27
A
26
A
25
T23
1
T30
24
T28
2
A
23
T25
3
T5
22
A
4
T14
21
T16
5
T3
20
A
6
A
19
A
7
T11
18
T13
8
T17
17
T8
9
T32
10
T31
11
T7
12
A
13
T18
14
T4
15
A
16
T21
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27/02/2026
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